Up Close and Personal with the New Create A Sim in The Sims 4

SimGuruRyan has posted up on about Create a Sim in The Sims 4, do check it out!

Ever since I first started playing The Sims, I craved the ability to sculpt my Sim as if it was clay. I wanted to stretch noses and tug cheeks; I wanted to imagine a face in my mind, and bring it to life in the game. Instead of simply shaping my Sims’ faces with sliders, I wanted a more personal and intimate experience. I doubt I’m the only one who feels this way, which is why I’m so excited to tell you more about Create A Sim in The Sims 4! The features I have always dreamed of have now become a reality.
In fact, our new Create A Sim tool has been completely rebuilt from the ground up to be more tactile and intuitive than ever before.
With The Sims 4, you can actually grab onto Sims directly and adjust the way they look with a simple click of the mouse. You can now click on a Sim’s body and drag and pull it to directly manipulate their look and shape. You can start by selecting from a series of our pre-made facial and body types. Then dive in to sculpt your Sim’s face and physique by expanding and scaling to get the most custom looking Sims yet. Next, enter Detail mode which allows you to get much more advanced in manipulating each feature of your Sim. Zoom in on your Sim’s eyes, ears, nose, chin and mouth to adjust and tweak their smaller features. This tool finally brings you the ability to recreate virtually anyone – your family, friends or even yourself with much more precision and ease. This awesome new way of creating Sims, in my opinion, brings a much more personal experience to the game.

We have also added new facial archetypes that let you to create distinct faces for the first time. In the past, it was challenging to create Sims that captured unique facial differences from around the world. Now, you have the ability to adjust the underlying bone structure of your Sim’s face, which gives you the power to create Sims that carry varied and distinguished looks. You can use it to create anyone from around the world!

As every The Sims player knows, creating characters is more than skin deep. Create a Sim is not just about how your Sims look, it’s also about who they are on the inside. Like in previous Sims games, you select traits to manipulate personalities. But now, in The Sims 4, personality has a deeper impact on how your Sims interact and who they eventually become with the introduction of Emotions. Emotions affect everything your Sims do and how they react in various situations, which creates a new found synergy when combined with traits in The Sims 4. I’ve always loved the “Insane” trait, for example, and the effect of combining this trait with emotional states can lead to even wilder gameplay outcomes. We’ve added in some new traits to the game, such as my personal favorite, the “Bro” trait. This trait combined with emotional states can spark a new “bromance” for your Sim. In The Sims 4 it’s tons of fun to play with the various ways Traits work with emotions to bring smarter Sims and weirder stories to your game.

However, traits and emotions alone do not dictate the entire personality of your Sim. We’ve added in all new Walk Styles to really bring out your Sim’s individuality.. It’s amazing how much personality these Walk Styles bring to your Sims. The new styles help insinuate a level of confidence, humility or humor in your Sims starting in Create A Sim and carries forward to how they move in the game. This feature adds to an important underlying theme in Create A Sim: it is not just about how they look, Create A Sim is about bringing your Sims to life in a brand new way.
Speaking of bringing things to life, we’ve greatly improved our genetics system. As before, you can create two Sims and try for a baby. Their baby would splice their DNA together and their baby would grow up to have features representative of both their Mother or Father’s looks. Now, right in Create A Sim, you are able to mash-up the looks of two Sims to preview what their child will look like. Better yet, you can then manipulate the look of the child if you aren’t satisfied with the results. You can also create family members based off of just one of your Sims’ genetics! Want to give one of your Sims a brother, done! Or provide them with a kid sister, check! The improved genetic functions are dynamic, open ended and really fun to play with.
Like I said, this is the Create A Sim I always wanted, and I’m excited to share it with you when the game hits this fall.
Looking for more details on genetics or my latest “bromance”? Hit me up in the forums or on Twitter (@SimGuruRyan) and I’ll try my best to answer all of your CAS questions. Building Anticipation for The Sims 4

There’s a new post on and this time it’s about Build Mode in TheSims4! Do have a read.

“Flexible. Fast. Fun. Forgiving.” These are the guiding principles that the design team at Maxis used when we conceived Build Mode for The Sims 4. Everything we’ve added, and everything we adjusted, serves to make the builder’s experience not only easier, but more fulfilling. How did we do it? Here is a quick rundown of what builders have to look forward to with the new Build Mode in The Sims 4.

In The Sims 4, players finally have the Build Mode we’ve always wanted to make. We’ve completely rebuilt the system from the ground up to be both easy to pick up, and non-punishing to experiment in. The whole experience is more powerful, more tactile, and frankly, more fun.
The core difference in this new Build Mode is how quick and easy it is to make changes on the fly. You can pick up any architectural element (such as a wall, staircase, roof, or even an entire room), stretch it, rotate it, and move it without having to delete and start from scratch. Foundations, normally a very tricky element to get right, can be added at any time during the building process; just select one of eight heights and the entire structure adjusts to the change in an instant.
Did designing an entire house from scratch seem intimidating or time consuming in our previous games? The new Build Mode enables players to realize their vision faster than ever before. With a single click of the mouse, you can do things like put windows on an entire room, or change all the fences on a deck. You’ll find numerous new functions just like these which will make the entire building process less repetitive, yet just as powerful.
Want to build even faster? We’re introducing a brand new feature called Styled Rooms. Browse through the Styled Rooms section of the Build Mode catalog and you can find bathrooms, bedrooms, and many other room types that have been pre-built and furnished just for you. Simply select a room out of the catalog, and place it wherever you want it to be. Not only will you see it fully furnished right away, but you will still have complete control of its customization. You can stretch and rotate it, repaint it, or rearrange the furniture yourself. We’ve seen styled rooms used by beginners and advanced users alike; either as a quick way to slap a beautiful house together, or as a starting point for decorative inspiration.

We’ve done an in-depth study of building in our earlier games (and are avid builders ourselves), and have made it a point to improve as many of the minor inconveniences as possible. We’re sure our expert builders will notice these improvements immediately, while new players will find that the system just does what they want it to!
Object placement is much more intuitive. To give a few examples: chairs can be centered on the sides of tables, even if they don’t line up with the grid, and columns can now be placed directly into fences and walls. You’ll also have increased control of wall object placement. In The Sims 4, you can place wall objects like windows, paintings, and TVs anywhere vertically on the wall (and your Sims will actually crane their necks to look at that TV you cruelly placed near the ceiling)!
We’ve added entirely new architectural features to play with; details such as spandrels, friezes, pilasters, and other fancy sounding words will take your building to the next level. Every part of each roof can be stretched to create a variety of heights, curves, and eaves. There are also three different wall heights to choose from, and you can adjust each floor to have a different wall height! This is a lot of fun to play with, and helps to make buildings much more realistic and unique! Maybe you’ll utilize the high walls on the first floor for a grand entrance, then add a loft on the top floor using the low wall height. The options are endless, and we can’t wait to see where your creativity takes you! Quite simply put, we are ridiculously excited to finally offer this level of detail and control for our players in Build Mode. Why You Should Be Excited for E3

SimGuruGraham explains on explains why we should be excited for E3. The Sims 4 of course!

The Electronic Entertainment Expo, or “E3,” is one of the most exciting times in the video game industry. Why should The Sims 4 fans be especially excited this year?
Let me give you two big reasons:
We will unveil what you’ve been waiting for during the EA E3 Press Conference: the release date for The Sims 4!
We’re debuting a brand new gameplay trailer during the EA E3 Press Conference!
Not attending the show, but want to be in the know? Make sure you tune into the EA E3 Press Conference, featuring Executive Producer Rachel Franklin, on Monday, June 9 at noon PDT. You can watch it here:
We can’t wait!

EA Announces E3 Lineup

EA has announced it’s line-up for E3 2014, check out the list below!

REDWOOD CITY, Calif.–(BUSINESS WIRE)–Be a part of the action when Electronic Arts Inc. (NASDAQ: EA) unveils all new gaming experiences for players around the world on Monday, June 9 at 12:00 p.m. PT (3:00 p.m. ET) exclusively on Spike TV and streaming via Twitch on “EA World Premiere: E3 2014 Preview” will feature the first look at the all-new Battlefield™ Hardline from Visceral Games, the latest from EA SPORTS™ FIFA 15, Madden NFL 15, EA SPORTS UFC, NHL 15, Dragon Age™: Inquisition, The Sims™ 4 and more. EA will also give fans a behind-the-scenes look on new projects in development from DICE, Criterion, and Waystone Games™.
Following the EA E3 Preview event, Visceral Games will host a live stream of Battlefield Hardline exclusively on Twitch from 1:00 p.m. – 2:00 p.m. PT at
E3 attendees can visit booth #1601 to get their hands on the titles debuted on stage. The Electronic Entertainment Expo (E3) will be held at the Los Angeles Convention Center from June 10-12. News throughout the show will be shared at and you can follow EA on Twitter at or with #EAE3 and Facebook at Assets including screenshots and video will be available at
Titles being shown at E3 include:
Battlefield Hardline
A brand new series in the world-renowned Battlefield franchise, Battlefield Hardline expands the Battlefield universe and puts players in the middle of the war on crime and allows fans to live out their fantasy of being a cop or a criminal.
Dragon Age: Inquisition
Dragon Age: Inquisition is the next-generation RPG from BioWare, set in an expansive world that is being torn apart by a massive, mysterious breach in the sky and players must assume the role of the Inquisitor to lead a team of legendary heroes to uncover the truth behind the impending devastation.
Platforms: Xbox One, Xbox 360, PlayStation 4, PlayStation 3, PC
Release Date: October 7, 2014
EA Mobile
See what EA has in store for mobile gamers at the EA Mobile Demo Lounge on the second level of the EA booth with new titles from EA Mobile, Chillingo and PopCap.
Platforms: iPhone, iPad, Android
The next-generation of fighting has been built exclusively for new consoles and brings the action, emotion and intensity inside the Octagon™ to life in ways that were never before possible.
Platforms: Xbox One, PlayStation 4
Release Date: June 17, 2014
FIFA 15 brings football to life in stunning detail so players are center stage allowing them to feel the emotion and intensity of the world’s greatest sport.
Platforms: Xbox One, PlayStation 4, PC, Xbox 360, PlayStation 3
Developer: EA Canada
Release Date: This Fall
Madden NFL 15
Madden NFL 15 allows players to transform into their rival’s worst nightmare with a new breed of defense, built to challenge the best offenses in the NFL.
Platforms: Xbox One, PlayStation 4, Xbox 360, PlayStation 3
Release Date: August 26
NHL 15
NHL 15 is the start of a new generation of hockey video games, where the sights, sounds and feel of the fastest team sport on the planet come to life in a way you’ve never experienced before.
Platforms: Xbox One, PlayStation 4, Xbox 360, PlayStation 3
Release Date: Fall 2014
The team from Respawn Entertainment will be showcasing the upcoming June title update for Titanfall that will introduce titan customization, titan burn cards and a new game mode, Marked for Death.
Platforms: Xbox One, Xbox 360 and PC
Available now
The Sims 4
Brand new Sims with big personalities give players the power to tell deeper, richer, and weirder, stories than ever before.
Platforms: PC
Release Date: Fall 2014
About Electronic Arts
Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets. EA has more than 300 million registered players around the world.
In fiscal year 2014, EA posted GAAP net revenue of $3.6 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality blockbuster brands such as The Sims™, Madden NFL, EA SPORTS™ FIFA, Battlefield™, Dragon Age™ and Plants vs. Zombies™. More information about EA is available at
EA SPORTS, PopCap, Chillingo, The Sims, Dragon Age, Plants vs. Zombies, BioWare, Battlefield, Visceral Games and Waystone Games are trademarks of Electronic Arts Inc. and its subsidiaries. John Madden, NFL, NHL, and FIFA are the property of their respective owners and used with permission. UFC®, The Octagon™ and the eight-sided competition mat and cage design are registered trademarks, trademarks, trade dress or service marks owned exclusively by Zuffa, LLC and affiliated entities in the United States and other jurisdictions. All other marks referenced herein may be the property of Zuffa, LLC or other respective owners. Respawn, Respawn Entertainment and Titanfall are trademarks of Respawn Entertainment, LLC “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. iPhone and iPad are registered trademarks of Apple Inc. Android is a registered trademark of Google Inc.